banner
You are not using a standards compliant browser. Because of this you may notice minor glitches in the rendering of this page. Please upgrade to a compliant browser for optimal viewing:
Firefox
Internet Explorer 7
Safari (Mac and PC)
Featured Article
New algorithm to improve video game quality

(Image: Flávio Takemoto/STOCK.XCHNG)
Thursday, February 18, 2010

Research presented in a paper by Morgan McGuire, assistant professor of computer science at Williams College, and co-author Dr. David Luebke of NVIDIA, introduces a new algorithm to improve computer graphics for video games.

McGuire and Luebke have developed a new method for computerizing lighting and light sources that will allow video game graphics to approach film quality.

Their paper "Hardware-Accelerated Global Illumination by Image Space Photon Mapping" won a Best Paper award at the 2009 Conference on High Performance Graphics.

Because video games must compute images more quickly than movies, video game developers have struggled with maximizing graphic quality.

Producing light effects involves essentially pushing light into the 3D world and pulling it back to the pixels of the final image. The method created by McGuire and Luebke reverses the process so that light is pulled onto the world and pushed into the image, which is a faster process.

As video games continue to increase the degree of interactivity, graphics processors are expected to become 500 times faster than they are now. McGuire and Luebke's algorithm is well suited to the quickened processing speed, and is expected to be featured in video games within the next two years.

McGuire is author of "Creating Games: Mechanics, Content, and Technology" and is co-chair of the ACM SIGGRAPH Symposium on Non-Photorealistic Animation and Rendering, and previously chaired the ACM Symposium on Interactive 3D Graphics and Games.

He has worked on and consulted for commercial video games such as "Marvel Ultimate Alliance" (2009), "Titan Quest" (2006), and "ROBLOX" (2005).

McGuire received his B.S. from the Massachusetts Institute of Technology in 2000 and his Ph.D. from Brown University in 2006. At Williams since 2006, he teaches courses on computer graphics and game design.

###

Williams College: http://www.williams.edu
Thanks to Williams College for this article.
This article has been viewed 382 time(s).
Share This Story
Rate Article
Total votes: 0
More Technology
Computer scientists break terabyte sort barrier in 60 seconds

Computer scientists from the University of California, San Diego broke "the terabyte barrier" – and a world record – when they sorted more than one terabyte of data (1,000 gigabytes or 1 million megabytes) in just 60 seconds. During this 2010 "Sort Benchmark" competition – the "World Cup of data sorting" – the computer scientists also tied a world record for fastest data sorting rate.

Source: University of California - San Diego | Views: 297 | Comments: 0
Engineers devises new method for securing location-sensitive data

A research group led by computer scientists at the UCLA Henry Samueli School of Engineering and Applied Science has proved that cryptography — the practice and study of hiding information — that is based solely on physical location is possible by using quantum mechanics.

Source: University of California - Los Angeles | Views: 227 | Comments: 0
Not as Web savvy as you think

Google it. That's what many college students do when asked to read an excerpt of a play for class, write a resume or find the e-mail address of a politician.

Source: Northwestern University | Views: 294 | Comments: 0
Keeping trains on track

Thousands of people around the world have died in train wrecks caused by natural disasters. In 2004, the tsunami in Southeast Asia derailed a Sri Lankan train, killing 1,700 people. But with modern advances, these tragedies can be avoided ― and a Tel Aviv University researcher, working in collaboration with teams from seven countries, is leading the way.

Source: American Friends of Tel Aviv University | Views: 174 | Comments: 0
Nanowick at heart of new system to cool 'power electronics'

Researchers have shown that an advanced cooling technology being developed for high-power electronics in military and automotive systems is capable of handling roughly 10 times the heat generated by conventional computer chips.

Source: Purdue University | Views: 195 | Comments: 0
Data mining made faster

To many big companies, you aren't just a customer, but are described by multiple "dimensions" of information within a computer database. Now, a University of Utah computer scientist has devised a new method for simpler, faster "data mining," or extracting and analyzing massive amounts of such data.

Source: University of Utah | Views: 446 | Comments: 0
Video game processors help lower CT scan radiation

A new approach to processing X-ray data could lower by a factor of ten or more the amount of radiation patients receive during cone beam CT scans, report researchers from the University of California, San Diego.

Source: American Institute of Physics | Views: 5422 | Comments: 0
Next generation surgical robots: Where's the doctor?

As physician-guided robots routinely operate on patients at most major hospitals, the next generation robot could eliminate a surprising element from that scenario -- the doctor.

Source: Duke University | Views: 230 | Comments: 0
Advertisements
News Comments
No comments recorded.
Add Comment?
Are you a Member or a Guest?
Member Commenting:
Make your LabSpaces comments count. Start earning LabSpaces points by becoming a member!.
Learn more.
Please verify that you are human: Register for LabSpaces
Friends

CrimsonBase